The Latest Relaxed Game Mode Ignites Intense Debates Regarding AI Players, XP Rewards, and Queue Times
Over the weekend, the game developers launched a fresh game mode titled Relaxed Breakthrough. To put it simply, this option mirrors the regular Breakthrough format but features a few key adjustments:
- Each team includes only 8 real players, with the rest filled by AI-controlled opponents.
- Actions done by human gamers award full XP, while AI activities offer lower rewards.
- Only two maps are available: Cairo Siege and Empire State.
- Features like Player tags, achievements, and stat tracking are disabled.
In short, the playlist lives up to its name: it offers a laid-back take of Breakthrough. At face value, one could assume there's nothing wrong, as it provides additional choices for players seeking alternative ways to have fun with the game. But, if video games has shown one thing, it's that you can't please everyone. Which is to say, a lot of BF6 fans are upset.
Player Reactions: From Fury to Support
"People want real players. Avoid making the errors of your rivals," states one reply to the official announcement. "Absolutely shocking concept," comments a different user. Meanwhile, in community forums, one user notes, "I have no idea where we are headed with this game," and someone else lists everything they consider to be broken in Battlefield 6: "Resolve glitches, fix drone glitch, correct rocket mechanics, fix [the] bloom after sprinting bug, improve hit detection. We do not require this AI-heavy playlist."
On the other hand, amid the criticism, some gamers sharing how much they're enjoying the new mode. "It's enjoyable to practice, real players keep it from being a complete grind but it's very relaxed," says a forum post. "This subreddit fails to see that there are gamers who have lives and can't play this title 24/7. Let them find a middle ground," states a different comment. One reply via social media explains that as they're "a battledad with busy schedules, this is perfect for me," and someone else applauds the mode for "avoiding intense competition."
Constructive Criticisms and Player Input
All that said, there are constructive reasons to criticize Casual Breakthrough. A few folks have pointed out that it will make queue times even longer for other modes due to the sheer number of playlists in the game already. Similarly, certain regions often face mostly bots in the current modes. It also seems somewhat counterintuitive that the mode won't start without a minimum number of real players, despite it focuses mostly on combat against bots.
Finally, a major grievances is that Battlefield Portal was meant to provide complete rewards, even against bots, but that was removed when they attempted to eliminate XP farming from the mode. So this new playlist feels like the player base compromising in the middle, as per a Reddit comment. A different user describes this mode as the devs "dropping the ball so hard, I experienced great enjoyment in the initial release, why did they feel the need to change it?"
Future Prospects: Adjustments Occur?
Should the development team has demonstrated something to date with Battlefield 6, it is that they're listening and responding to player input. Tasks being too difficult got fixed very quickly, as did the required Redsec challenges. It is likely that, should analytics indicates this recent mode is underperforming to their expectations, they will not hesitate to make further modifications.